BIOME Engine
BIOME Engine
Launching Q4 2027
Knight Soul Studios — Q4 2027

Anyone can
build a world

BIOME is a purpose-built game engine for open world survival games. Built so that every kind of developer can make great games.

A coder with no artistic eye can generate a beautiful, ecologically coherent island world without touching a sculpting tool. The engine does the world building.

A designer with no coding knowledge can create complex gameplay logic using visual scripting. No C++ required.

Someone who has never made a game can select a preset and have a working, playable game from day one. The blank page problem is solved before they open the editor.

1% royalty. Nothing until you earn. No upfront cost, no subscription, no tiers, no seat fees. Five times cheaper than the industry standard.

Built for the genre. Terrain, weather, survival simulation, wildlife, zombies — first-class features, not bolt-ons.

PC, Xbox, PlayStation, Nintendo. All platforms supported as standard. Write once, ship everywhere.

1%
royalty, all platforms
52
engine modules
Q4 2027
target launch